Same bird, completely different animal
Put Chicky Run next to the other chicken game on this site and the family resemblance is obvious for about four seconds, at which point the difference hits you in the face. One of them is a chicken standing on a verge, thinking. This one is already gone. Chicky Run is built on momentum — the run starts, the multiplier climbs, and the whole experience is defined by the fact that you are moving whether you are ready or not.
BGaming have taken the lane-crossing idea and hooked it up to an engine. There is no pondering, no comfortable pause on the kerb, no long stare at the number while you weigh your options. There is a sprint, a rising figure, and a single button that means enough.
That reframes everything. In a deliberate hopping game, your enemy is your own appetite. In the chicky run game, your enemy is the clock, and appetite is merely the accomplice that makes you late.